[Tutorial and a Guide] - How to play + battle The Game Master RPG Battle Stadium
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[Tutorial and a Guide] - How to play + battle The Game Master RPG Battle Stadium
Hi everyone! Toadette (Fluffiness~) here to give you a tutorial to show you how to start a RPG Battle versing a Staff Member. This also cut the people of having a hard time how to hit or whatever.
Please also read, "The Game Master RPG Battle Stadium - Rules and Regulation"
Linky - https://thexwalkthrough.forumotion.com/t43-the-game-master-rpg-battle-stadium-rules-and-regulation
Materials you need (Lolwut?)
- http://www.random.org/
- http://www.wizards.com/dnd/dice/dice.htm
- Item Thread: Click Here!
- A Thread against the opponent.
In this tutorial, you will learn how to.....
- How to start a RPG Battle versing a Staff member (Posting a Thread)
- How to hit to the another Staff (opponent)
- Select your Weapon by Randomizer Site
- Have a Accuracy Hit point (by Randomizer) so that you can hit that Staff Member
- Use the Dice Site to determine the Attack power
- About Critical Hits
- About HP
- About Self-Hurting Accuracy and Self-Hurting Damage
- Update/NEW! - About the Side Effects
- Plus some more information/tips or tricks
Now in further indo, let's begin the Tutorial!
Step 1 - Create a thread that you are versing who, the Opponent. Very simple Step.
Like this example: Username (Rank Number) V.S. Username (Rank Number)
Step 2 - As if you still making the thread.
Now, you must pick your weapon by using Randomizer Site. That includes you the Opponent as you versing another user that is creating a thread.
http://www.random.org/
Set your Randomizer to Min - 1 and Max - 21
Generate it and you get random number. Then subtract by 1 and that will be your number as your Item. Read this if your not sure what item you are using.
https://thexwalkthrough.forumotion.com/t47-the-rpg-battle-stadium-items-including-the-staff-s-special-weapons
Let say I have 16 from Randomizer Site. Then I will have Item 15 the Fan. This is Optional. You can copy and paste your item in your versing thread.
NOTICE! - If the Randomizer said the number 1 (one). Then you are using your Special Weapon! Every Staff Member has their own Special Weapon so you only use YOUR OWN Special Weapon. You may not use the other staff weapons. It's a no, no.
Step 3 - After you got your weapon. You must also now determine your attack accuracy. Just the use Randomizer Site again.
http://www.random.org/
Set Min - 1 and Max - 100 and then Generate.
You must hit at certain number point (by Randomizer) to hit the opponent.
Showing this item again to see what is Accuracy is.
If it doesn't meet. Then just say "The Attack Misses!"
Like the Fan's Accuracy requires to hit at 53-100. If Randomizer hit at 52 then my attack misses!
If the accuracy is successively hit to opponent. Then move on to Step 4.
NOTICE FOR STEP 3 (Part A) - About Self-Hurting Accuracy and Self-Hurting Damage (Check your item/weapon first.)
If necessary in Step 3. (Please do check your item/weapon if you have Self-Hurting Accuarcy and Self-Hurting Damage) If hits at certain point that involves Self Hurting Accuracy (mostly low numbers). You will also take damage yourself by determining Self-Hurting Damage number plus your attack missed if you didn't meet the accuracy point to hit the staff. Since my fan doesn't have Self-Hurting Accuracy. So, I don't need to worry about it.
*** If Self-Hurting Damage requires you to use Randomizer Site to determine how much damage you hit yourself. Then do so at (min and max) certain point.
http://www.random.org/
Let have an example as that item in spoiler tag, the Chair. If I use Randomizer Site to determine my accuracy and I got 30 as my accuracy. Then I take damage to myself. But I have to use Randomizer sute again and set to 20-35 to see how much damage I take to myself. The Randomizer gave me 25, which means I take 25 damage but not to the Opponent.
NEW! - NOTICE FOR STEP 3 (Part B) - About Side Effects! (Check your item/weapon first.)
Mostly all weapons comes up with Side Effects. Side Effects can either be like immobilize, paralyzing, Instant K.O's, HP Healing, and so many surprises! Check your item/weapons for more details. To make the Side Effect triggered, you must follow the requirements depending what item/weapon you choose. As like Accuracy Randomizer hits between 85-100 the user immobilize for 2 turns, or take additional damage from a critical hit, or so many more. Again Check your items/weapons for more details. If your item/weapon doesn't have a Side Effect. Just don't worry about it.
Step 4 - IF THE ACCURACY IS SUCCESSFUL! READ THIS STEP.
Now for this fun step, you must now determine your Attack power. So, we suggest you use the Dice Site below the link.
http://www.wizards.com/dnd/dice/dice.htm
Just select your Dice Number by item of your choice (Die used for Damage) and type your Modifier. Also make sure it's in + (plus) sign, and not a - (minus) sign.
Then click "Roll" and you have that damage number to opponent.
Example Time! As my item's dice is d6. I just have to type my Modifier which is 9. Then, click + (plus) sign and click Roll to determine my damage.
Image Example.
Like to show (optional) to battle
d6 + 9 Modifier = 10 Damage
The Dice result said 10. So then the Opponent take 10 Damage.
Now you just learn, how to hit the opponent!
NOTICE FOR STEP 4 - About Critical Hits
If necessary in Step 4. Critical Hits is when the Dice Site result to maximum Number. Then you have much bigger damage than your original, most all Critical Hit Damage must be used by Randomizer to check. Please do check your items/weapons to see how much damage as that critical hit, Or the Item's thread in link below, Or scrolling down a Table below you.
https://thexwalkthrough.forumotion.com/t47-the-rpg-battle-stadium-items-including-the-staff-s-special-weapons
Finding out the Critical Hit is kinda obvious.
Just add Die used for Damage and Modifier which equals the total damage or the maximum Dice Result which is critical hit.
Like the item, A Fan
d6 + 9 Modifier = 15 Damage (Max Dice Result = Critical Hit)
or
6 + 9 = 15 Damage (Max Dice Result) = Critical Hit
Too make it easier, here is the requirements to get a Critical Hit by each items (including Special Weapons). Plus how much damage in this table shown below.
One very important Notice to remind to all of you.
Question - Once I have the critical hit damage from the Randomizer. Do I also add the Dice's site damage (max number to get the Critical Hit) and the Critical Hit Randomizer damage?
Like - The Critical Hit Randomizer + The Dice site damage (after the critical hit was activated) = the actual Critical Hit damage to the Opponent.
NO! YOU JUST DON'T ADD THE DICE SITE DAMAGE (it's peek/maximum point to activate the critical hit) WITH THE RANDOMIZER CRITICAL HIT SITE! ONLY THE FOLLOW THE RANDOMIZER (critical hit) DAMAGE!!! NOT!!!! JUST ADDING THE DICE SITE AND RANDOMIZER LIKE BOTH THAT EQUALS INTO A MASSIVE DAMAGE! It really overkills the The Game Master RPG Battle Stadium's Game battle and the rules.
Step 5 - HP Count
Lastly the final step. HP Count. Every Staff member start with 500 HP. If the staff hits a certain number of damage to opponent. Then you also need to subtract that opponent. Like If hit 10 Damage to opponent (Staff). Then subtract 500 HP and 10 Damage which is 490 HP (Right Now). For bigger number of damage, we encourage you to use a calculator in your computer or modern size calculator.
Like this example. Simple eh?
Toadette: 500/500 HP
SpaceyHead: 500/500 HP
After that, your done! This process repeat and starts in Step 3. Note, you can use 1 Potion (Restores 50 HP) during your attack. But please, you can't use another item in next turn or so. So you have to use your current item throughout the battle. Until the battle is over by someone in staff died by 0 HP. Then give a embarrassing title! WOOT!! Awesome Right?
Right now, Have Fun!
NOTE: The process repeats Starting Step 3 after Step 5 is completed.
If the tutorial doesn't understand you or missing infomation, please do ask questions in here (reply here) or read the "The Game Master RPG Battle Stadium - Rules and Regulation" and scroll down "How to Play". That will give you more details about the game through.
https://thexwalkthrough.forumotion.com/t43-the-game-master-rpg-battle-stadium-rules-and-regulation
Also, please check these good example Battles to see what battle is supposed to look like.
August 2012 - Toadette (Fluffiness~) (#3) V.S. TheXWalkthrough1 (#1)
https://thexwalkthrough.forumotion.com/t50-toadette-3-vs-thexwalkthrough1-1
That all. Really, making this tutorial took almost a day. Aye, now I can rest in peace.
- Toadette
Please also read, "The Game Master RPG Battle Stadium - Rules and Regulation"
Linky - https://thexwalkthrough.forumotion.com/t43-the-game-master-rpg-battle-stadium-rules-and-regulation
Materials you need (Lolwut?)
- http://www.random.org/
- http://www.wizards.com/dnd/dice/dice.htm
- Item Thread: Click Here!
- A Thread against the opponent.
In this tutorial, you will learn how to.....
- How to start a RPG Battle versing a Staff member (Posting a Thread)
- How to hit to the another Staff (opponent)
- Select your Weapon by Randomizer Site
- Have a Accuracy Hit point (by Randomizer) so that you can hit that Staff Member
- Use the Dice Site to determine the Attack power
- About Critical Hits
- About HP
- About Self-Hurting Accuracy and Self-Hurting Damage
- Update/NEW! - About the Side Effects
- Plus some more information/tips or tricks
Now in further indo, let's begin the Tutorial!
Step 1 - Create a thread that you are versing who, the Opponent. Very simple Step.
Like this example: Username (Rank Number) V.S. Username (Rank Number)
Step 2 - As if you still making the thread.
Now, you must pick your weapon by using Randomizer Site. That includes you the Opponent as you versing another user that is creating a thread.
http://www.random.org/
Set your Randomizer to Min - 1 and Max - 21
Generate it and you get random number. Then subtract by 1 and that will be your number as your Item. Read this if your not sure what item you are using.
https://thexwalkthrough.forumotion.com/t47-the-rpg-battle-stadium-items-including-the-staff-s-special-weapons
Let say I have 16 from Randomizer Site. Then I will have Item 15 the Fan. This is Optional. You can copy and paste your item in your versing thread.
- Spoiler:
- 15. A Fan - Female Warriors from the past use these to fight. Slap your opponent this thing.
Die used for Damage: d6
Modifier: 9
Critical Hit: Use randomizer between 30-35
Accuracy: It hits if it reaches 53-100
Side Effect: You fan yourself to heal 10 HP every turn
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A
NOTICE! - If the Randomizer said the number 1 (one). Then you are using your Special Weapon! Every Staff Member has their own Special Weapon so you only use YOUR OWN Special Weapon. You may not use the other staff weapons. It's a no, no.
Step 3 - After you got your weapon. You must also now determine your attack accuracy. Just the use Randomizer Site again.
http://www.random.org/
Set Min - 1 and Max - 100 and then Generate.
You must hit at certain number point (by Randomizer) to hit the opponent.
Showing this item again to see what is Accuracy is.
- Spoiler:
- 15. A Fan - Female Warriors from the past use these to fight. Slap your opponent this thing.
Die used for Damage: d6
Modifier: 9
Critical Hit: Use randomizer between 30-35
Accuracy: It hits if it reaches 53-100
Side Effect: You fan yourself to heal 10 HP every turn
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A
If it doesn't meet. Then just say "The Attack Misses!"
Like the Fan's Accuracy requires to hit at 53-100. If Randomizer hit at 52 then my attack misses!
If the accuracy is successively hit to opponent. Then move on to Step 4.
NOTICE FOR STEP 3 (Part A) - About Self-Hurting Accuracy and Self-Hurting Damage (Check your item/weapon first.)
If necessary in Step 3. (Please do check your item/weapon if you have Self-Hurting Accuarcy and Self-Hurting Damage) If hits at certain point that involves Self Hurting Accuracy (mostly low numbers). You will also take damage yourself by determining Self-Hurting Damage number plus your attack missed if you didn't meet the accuracy point to hit the staff. Since my fan doesn't have Self-Hurting Accuracy. So, I don't need to worry about it.
*** If Self-Hurting Damage requires you to use Randomizer Site to determine how much damage you hit yourself. Then do so at (min and max) certain point.
http://www.random.org/
- Spoiler:
- 5. A Chair - Smash this thing on your opponents head (or any other body part). Ouch! This thing is a little heavy so be careful not to smash this weapon on your own head...
Die used for Damage: d12
Modifier: 30
Critical Hit: Use randomizer between 84-91
Accuracy: It hits if it reaches 50-100
Side Effect: N/A
Self-Hurting Accuracy: The chair gets too heavy for you and it lands on you if it reaches 1-30
Self-Hurting Damage: Use randomizer between 20-35
Let have an example as that item in spoiler tag, the Chair. If I use Randomizer Site to determine my accuracy and I got 30 as my accuracy. Then I take damage to myself. But I have to use Randomizer sute again and set to 20-35 to see how much damage I take to myself. The Randomizer gave me 25, which means I take 25 damage but not to the Opponent.
NEW! - NOTICE FOR STEP 3 (Part B) - About Side Effects! (Check your item/weapon first.)
Mostly all weapons comes up with Side Effects. Side Effects can either be like immobilize, paralyzing, Instant K.O's, HP Healing, and so many surprises! Check your item/weapons for more details. To make the Side Effect triggered, you must follow the requirements depending what item/weapon you choose. As like Accuracy Randomizer hits between 85-100 the user immobilize for 2 turns, or take additional damage from a critical hit, or so many more. Again Check your items/weapons for more details. If your item/weapon doesn't have a Side Effect. Just don't worry about it.
Step 4 - IF THE ACCURACY IS SUCCESSFUL! READ THIS STEP.
Now for this fun step, you must now determine your Attack power. So, we suggest you use the Dice Site below the link.
http://www.wizards.com/dnd/dice/dice.htm
Just select your Dice Number by item of your choice (Die used for Damage) and type your Modifier. Also make sure it's in + (plus) sign, and not a - (minus) sign.
Then click "Roll" and you have that damage number to opponent.
- Spoiler:
- 15. A Fan - Female Warriors from the past use these to fight. Slap your opponent this thing.
Die used for Damage: d6
Modifier: 9
Critical Hit: Use randomizer between 30-35
Accuracy: It hits if it reaches 53-100
Side Effect: You fan yourself to heal 20 HP every turn
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A
Example Time! As my item's dice is d6. I just have to type my Modifier which is 9. Then, click + (plus) sign and click Roll to determine my damage.
Image Example.
- Spoiler:
Like to show (optional) to battle
d6 + 9 Modifier = 10 Damage
The Dice result said 10. So then the Opponent take 10 Damage.
Now you just learn, how to hit the opponent!
NOTICE FOR STEP 4 - About Critical Hits
If necessary in Step 4. Critical Hits is when the Dice Site result to maximum Number. Then you have much bigger damage than your original, most all Critical Hit Damage must be used by Randomizer to check. Please do check your items/weapons to see how much damage as that critical hit, Or the Item's thread in link below, Or scrolling down a Table below you.
https://thexwalkthrough.forumotion.com/t47-the-rpg-battle-stadium-items-including-the-staff-s-special-weapons
Finding out the Critical Hit is kinda obvious.
- Spoiler:
- 15. A Fan - Female Warriors from the past use these to fight. Slap your opponent this thing.
Die used for Damage: d6
Modifier: 9
Critical Hit: Use randomizer between 30-35
Accuracy: It hits if it reaches 53-100
Side Effect: You fan yourself to heal 20 HP every turn
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A
Just add Die used for Damage and Modifier which equals the total damage or the maximum Dice Result which is critical hit.
Like the item, A Fan
d6 + 9 Modifier = 15 Damage (Max Dice Result = Critical Hit)
or
6 + 9 = 15 Damage (Max Dice Result) = Critical Hit
Too make it easier, here is the requirements to get a Critical Hit by each items (including Special Weapons). Plus how much damage in this table shown below.
Weapon Name | ~ The Maximum Dice Site Result to get a Critical Hit ~ | ~ The Damage as right now after getting a Critical Hit (Most items will require to use Randomizer site to determine the damage) ~ |
Item 1 - Candles | 25 | Use Randomizer between 50-53 |
Item 2 - Old Woman's Purse | 26 | Use Randomizer between 52-60 |
Item 3 - Frying Pan | 35 | Use Randomizer between 70-75 |
Item 4 - A Stone | 28 | Use Randomizer between 56-63 |
Item 5 - A Chair | 42 | Use Randomizer between 84-91 |
Item 6 - A Television | 16 | Use Randomizer between 32-35 |
Item 7 - Justin Bieber's CD | 25 | Use Randomizer between 54-71 |
Item 8 - An Old Video Game Controller | 23 | Use Randomizer between 46-48 |
Item 9 - A Pencil | 23 | Guaranteed 100 Damage |
Item 10 - A Bottle of Mystical Mist | 16 | Use Randomizer between 32-35 |
Item 11 - Replica of a Katana | 42 | Use Randomizer between 84-90 |
Item 12 - Crystal Claws | 39 | Use Randomizer between 78-82 |
Item 13 - A Math Test | 25 | Use Randomizer between 70-85 |
Item 14 - A Magician's Deck of Cards | 28 | Use Randomizer between 60-70 |
Item 15 - A Fan | 15 | Use Randomizer between 30-35 |
Item 16 - One Rooster | 45 | Use randomizer between 90-100 |
Item 17 - The Negative Die | 75 | Guaranteed 150 Damage |
Item 18 - A Bag of Grenades | 100 | Use randomizer between 250-300 |
Item 19 - A Pumpkin | 60 | Use randomizer between 120-150 |
Item 20 - A Water Squirt Gun | 13 | Use randomizer between 30-33 |
X's Special Weapon - Flaming Meteor Sword | 45 | Use Randomizer between 70-75 |
Toadette/Fluffiness~'s Special Weapon - Hyper Pink Voice | 45 | Use Randomizer between 90-95 |
TuxGamer's Special Weapon - Pink Airbrush | 32 | Use Randomizer between 64-100 |
GreatGabite Special Weapon - N/A | N/A | N/A |
Davismt's Special Weapon - Zeus' Gauntlets of Thunder | 50 | Use randomizer between 100-110 |
SpaceyHead's Special Weapon - Sword of Kthulu | 50 | Use randomizer between 120-150 |
IceRunner's Special Weapon - N/A | N/A | N/A |
sonriopoby123 Special Weapon - Ze Brick Shooter | 44 | Use randomizer between 70-100 |
OkamiSaphira's Special Weapon - Tundra Beads | 43 | Use randomizer between 75-82 |
One very important Notice to remind to all of you.
Question - Once I have the critical hit damage from the Randomizer. Do I also add the Dice's site damage (max number to get the Critical Hit) and the Critical Hit Randomizer damage?
Like - The Critical Hit Randomizer + The Dice site damage (after the critical hit was activated) = the actual Critical Hit damage to the Opponent.
NO! YOU JUST DON'T ADD THE DICE SITE DAMAGE (it's peek/maximum point to activate the critical hit) WITH THE RANDOMIZER CRITICAL HIT SITE! ONLY THE FOLLOW THE RANDOMIZER (critical hit) DAMAGE!!! NOT!!!! JUST ADDING THE DICE SITE AND RANDOMIZER LIKE BOTH THAT EQUALS INTO A MASSIVE DAMAGE! It really overkills the The Game Master RPG Battle Stadium's Game battle and the rules.
Step 5 - HP Count
Lastly the final step. HP Count. Every Staff member start with 500 HP. If the staff hits a certain number of damage to opponent. Then you also need to subtract that opponent. Like If hit 10 Damage to opponent (Staff). Then subtract 500 HP and 10 Damage which is 490 HP (Right Now). For bigger number of damage, we encourage you to use a calculator in your computer or modern size calculator.
Like this example. Simple eh?
Toadette: 500/500 HP
SpaceyHead: 500/500 HP
After that, your done! This process repeat and starts in Step 3. Note, you can use 1 Potion (Restores 50 HP) during your attack. But please, you can't use another item in next turn or so. So you have to use your current item throughout the battle. Until the battle is over by someone in staff died by 0 HP. Then give a embarrassing title! WOOT!! Awesome Right?
Right now, Have Fun!
NOTE: The process repeats Starting Step 3 after Step 5 is completed.
If the tutorial doesn't understand you or missing infomation, please do ask questions in here (reply here) or read the "The Game Master RPG Battle Stadium - Rules and Regulation" and scroll down "How to Play". That will give you more details about the game through.
https://thexwalkthrough.forumotion.com/t43-the-game-master-rpg-battle-stadium-rules-and-regulation
Also, please check these good example Battles to see what battle is supposed to look like.
August 2012 - Toadette (Fluffiness~) (#3) V.S. TheXWalkthrough1 (#1)
https://thexwalkthrough.forumotion.com/t50-toadette-3-vs-thexwalkthrough1-1
That all. Really, making this tutorial took almost a day. Aye, now I can rest in peace.
- Toadette
Similar topics
» The Game Master RPG Battle Stadium Reminder
» The Game Master RPG Battle Stadium Official Rankings
» The Game Master RPG Battle Stadium - Rules and Regulation
» Battle Stadium Spar/Practice
» 16th Item for the Battle Stadium
» The Game Master RPG Battle Stadium Official Rankings
» The Game Master RPG Battle Stadium - Rules and Regulation
» Battle Stadium Spar/Practice
» 16th Item for the Battle Stadium
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