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The RPG Battle Stadium Items + Including the Staff's Special Weapons

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The RPG Battle Stadium Items + Including the Staff's Special Weapons Empty The RPG Battle Stadium Items + Including the Staff's Special Weapons

Post by TheXWalkthrough1 August 10th 2012, 10:43 am

As shown in the rules, the Staff Members will fight their way to Ruler of the Battle Ready by using random items. These items have varying effects, and varying damage outputs. What does this mean for you viewers? This means that as we battle, you can watch the hilarious combinations of items that we must fight each other with. Also, a new weapon will be added every once in a while, so stay updated! Very Happy

With all of that said, here is the complete list of items to be used in battle!
1. Candles - Light these things, throw it to your opponent, and burn them to crisp!
Die used for Damage: d8
Modifier: 17
Critical Hit: Use randomizer between 50-53
Accuracy: It hits if it reaches 40-100
Side Effect: Burns opponent for two turns if it does less than 20 damage
Burn Damage: 8
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

2. Old Woman's Purse - An old woman's purse. Used for whacking stupid maniacs.
Die used for damage: d6
Modifier: 20
Critical Hit: Use randomizer between 52-60
Accuracy: It hits if it reaches 30-100
Side Effect: Stuns opponent for one turn if it gets a critical hit
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

3. Frying Pan - This is the best weapon for a chef!
Die used for Damage: d10
Modifier: 25
Critical Hit: Use randomizer between 70-75
Accuracy: It hits if it reaches 48-100
Side Effect: Stuns opponent for 2 turns if it gets a critical hit
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

4. A Stone - Throw these things to your opponent and do some serious damage!
Die used for Damage: d9
Modifier: 19
Critical Hit: Use randomizer between 56-63
Accuracy: It hits if it reaches 50-100
Side Effect: N/A
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

5. A Chair - Smash this thing on your opponents head (or any other body part). Ouch! This thing is a little heavy so be careful not to smash this weapon on your own head...
Die used for Damage: d12
Modifier: 30
Critical Hit: Use randomizer between 84-91
Accuracy: It hits if it reaches 50-100
Side Effect: N/A
Self-Hurting Accuracy: The chair gets too heavy for you and it lands on you if it reaches 1-30
Self-Hurting Damage: Use randomizer between 20-35

[Updated] 6. A Television - Show some horror movies to the opponent to scare him/her to do damage.
Die used for Damage: d6
Modifier: 10
Critical Hit: Use randomizer between 32-35
Accuracy: It hits if it reaches 15-100.
Side Effect: Scares (Immobilizes) opponent for three turns if it does 11 damage
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

7. Justin Bieber's CD - It's too obvious why this can do damage. Play Justin Bieber's songs on a stereo (while you put earplugs on) and distort your opponent's ears! BEWARE! If you make the music too loud, you will receive damage along with your opponent...
Die used for Damage: d11
Modifier: 16
Critical Hit: Use randomizer between 54-71
Accuracy: It hits if it reaches 20-100
Side Effect: You receive damage along with your opponent every time you do a critical hit
Self-Hurting Accuracy: Every time you do a critical hit
Self-Hurting Damage: Use randomizer between 30-50

8. An Old Video Game Controller - It's broken. Oh well, let's throw it away... AT THE OPPONENT!
Die used for Damage: d8
Modifier: 15
Critical Hit: Use randomizer between 46-48
Accuracy: It hits if it reaches 40-100
Side Effect: N/A
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

9. A Pencil - Use this to stab someone, although it probably wont kill...
Die used for Damage: d20
Modifier: 3
Critical Hit: Guaranteed 100
Accuracy: It hits if it reaches 60-100
Side Effect: Cuts the opponent for one turn if it gets a critical hit
Cut Damage: Use randomizer between 2-4
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

10. A Bottle of Mystical Mist - Who knows where the mist came from? It can make your opponents fall asleep.
Die used for Damage: d4
Modifier: 12
Critical Hit: Use randomizer between 32-35
Accuracy: It hits if it reaches 10-100
Side Effect: It makes the opponent asleep for 1 turn if it does a critical hit
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

11. Replica of a Katana - It's not the real Katana, but it's still deadly.
Die used for Damage: d12
Modifier: 30
Critical Hit: Use randomizer between 84-90
Accuracy: It hits if it reaches 20-100
Side Effect: Cuts the opponent for two turns if it does less than 33 damage
Cut Damage: 23-37
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

12. Crystal Claws - These are claws of a dangerous wild animal who turned into crystal. BEWARE! You might cut yourself...
Die used for Damage: d15
Modifier: 24
Critical Hit: Use randomizer between 78-82
Accuracy: It hits if it reaches 30-100
Side Effect: Cuts the opponent for one turn if the opponent does a critical hit to you
Cut Damage: 25-40
Self-Hurting Accuracy: 1-20
Self-Hurting Damage: Guaranteed 40

13. A Math Test - Force the opponent to take the math test and stress him/her out.
Die used for Damage: d10
Modifier: 15
Critical Hit: Use randomizer between 70-85
Accuracy: It hits if it reaches 48-100
Side Effect: N/A
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

14. A Magician's Deck of Cards - Magicians use these as sharp edges to throw at opponents.
Die used for Damage: d8
Modifier: 20
Critical Hit: Use randomizer between 60-70
Accuracy: It hits if it reaches 30-100
Side Effect: Cuts the opponent for one turn if it does less than 22 damage
Cut Damage: Use randomizer between 12-17
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

15. A Fan - Female Warriors from the past use these to fight. Slap your opponent with this thing.
Die used for Damage: d6
Modifier: 9
Critical Hit: Use randomizer between 30-35
Accuracy: It hits if it reaches 53-100
Side Effect: You fan yourself to heal 10 HP every turn.
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

16. One Rooster - This rooster can screech all the time, so watch your ears! It can also peck the opponent and attack in any other way! BEWARE! Sometimes, this rooster won't obey you and it might attack YOU instead!
Die used for Damage: d20
Modifier: 25
Critical Hit: Use randomizer between 90-100
Accuracy: It hits if it reaches 50-100
Side Effect: Stuns the opponent for three turns if it does less than 30 damage
Self-Hurting Accuracy: 1-49
Self-Hurting Damage: Use randomizer between 30-70

17. The Negative Die - An odd die that has negative energy that can be used for attacking.
Die used for damage: d100
Modifier: Negative 25
Critical Hit: Guaranteed 150
Accuracy: This item never misses.
Side Effect: N/A
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A

18. A Bag of Grenades - The grenades inside the bag are powerful explosives. They are really deadly so BEWARE!
Die used for Damage: d50
Modifier: 50
Critical Hit: Use randomizer between 250-300
Accuracy: It hits if it reaches 75-100
Side Effect: N/A
Self-Hurting Accuracy: 1-70
Self-Hurting Damage: Use randomizer between 50-70

19. A Pumpkin - This big vegetable can be used as a deadly weapon. Welp, HAPPY HALLOWEEN!!!
Die used for Damage: d30
Modifier: 30
Critical Hit: Use randomizer between 120-150
Accuracy: It hits if it reaches 60-100
Side Effect: If the randomizer reaches 50-59, you get to use the randomizer again and use a different weapon for that turn, depending on what number you got.
Self-Hurting Accuracy: 1-40
Self-Hurting Damage: Use randomizer between 1-100

20. A Water Squirt Gun - Not an actual gun but it can be fun to squirt to other people! Water Fight anyone?
Die used for Damage: d8
Modifier: 5
Critical Hit: Use randomizer between 30-33
Accuracy: This item always never miss.
(You still have check it first, if you want the Side Effect to be activated!)
Side Effect: If the Accuracy randomizer reaches to 75-100. The opponent takes additional 30 Damage, as you had a perfect target to the opponent. Including your Dice site damage. Total mess, isn't it?
Self-Hurting Accuracy: N/A
Self-Hurting Damage: N/A


Last edited by TheXWalkthrough1 on October 4th 2012, 9:11 am; edited 14 times in total
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The RPG Battle Stadium Items + Including the Staff's Special Weapons Empty Re: The RPG Battle Stadium Items + Including the Staff's Special Weapons

Post by TheXWalkthrough1 August 10th 2012, 3:21 pm

*reserved*


Last edited by TheXWalkthrough1 on September 24th 2012, 5:28 am; edited 3 times in total
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Post by TheXWalkthrough1 August 31st 2012, 9:11 am

Here is the list of Special Weapons (Weapons that can only be used by a specific user)

TheXWalkthrough1: Flaming Meteor Sword - An old legendary sword made out of a flaming meteor that still ignites up to this day.
Die used for Damage: d15
Modifier: 30
Critical Hit: Use randomizer between 70-75
Accuracy: It hits if it reaches 40-100
Side Effect: Burns the opponent for 3 turns if it does less than 33 damage
Burn Damage: 25-35
Self-Hurting Accuracy: 1-30
Self-Hurting Damage: 40

Pokey: Hyper Pink Voice - A powerful rare voice by Toadette that can affect the way the user attacks.
Die used for Damage: d20
Modifier: 25
Critical Hit: Use randomizer between 90-95
Accuracy: It hits if it reaches 50-100
Side Effect: If the Accuracy randomizer lands on 85-100, then the opponent will be immobilized for 2 turns
Self-Hurting Accuracy: 1-20
Self-Hurting Damage: 25

[Former Staff] Tuxy/TuxGamer: Pink Airbrush - An airbrush that pinkifies the user and gives him extreme manly power.
Die used for Damage: d12
Modifier: 20
Critical Hit: Use randomizer between 64-100
Accuracy: It hits if reaches 35-100
Side Effect: For every critical hit, the user gets fluffy-pinky-happy and restores 40 HP
Self-Hurting Accuracy: 1-15
Self-Hurting Damage: Use randomizer between 20-35

Delilah/Davismt: Zeus' Gauntlets of Thunder - Gauntlets forged by Zeus himself with the power of lightning.
Die used for Damage: d18
Modifier: 32
Critical Hit: Use randomizer between 100-110
Accuracy: It hits if reaches 40-100
Side Effect: Paralyzes the opponent for two turns every time a critical hit occurs
Self-Hurting Accuracy: 1-25
Self-Hurting Damage: Use randomizer between 40-50

SpaceyHead: Sword of Kthulu - Crafted by Kthulu from a Space Jewel.
Die used for Damage: d30
Modifier: 20
Critical Hit: Use randomizer between 120-150
Accuracy: It hits if reaches 40-100
Side Effect: Immobilizes the opponent for two turns if the attack does less than 25 damage
Self-Hurting Accuracy: 1-35
Self-Hurting Damage: Use randomizer between 50-55

sonriopoby123: Ze Brick Shooter - The Infamous, Deadly, Fun, Status-effecting, and the only, Brick Shooter. Made in China.
Die used for damage: d20
Modifier: 15
Critical Hit: Use randomizer between 70-85
Accuracy: It hits if it reaches 50-100
Side Effect: Bricks come in various styles. Can poison (15-25 damage for 3 turns) or paralyze (3 turns) the opponent if a critical hit happens.
Self-Hurting Accuracy: 1-35
Self-Hurting Damage: Use randomizer between 40-50

OkamiSaphira: Tundra Beads - A powerful weapon granted to the Daughter of the Sun, Saphira, by the Sun Goddess Amaterasu, capable of freezing the opponent.
Die used for damage: d22
Modifier: 21
Critical Hit: Use randomizer between 75-82
Accuarcy: It hits if it reaches 45-100
Side Effect: If the Accuracy Randomizer lands on 90-100, it freezes the opponent for 3 turns.
Self-Hurting Accuracy: 1-25
Self-Hurting Damage: Use randomizer between 30-40

IceRunner: N/A

GreatGabite: Does not want to participate.

Evolution Master: Does not want to participate.

Former Staff's Weapons
Spoiler:

HAPPY BATTLING!


Last edited by TheXWalkthrough1 on February 9th 2013, 10:31 am; edited 2 times in total
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Post by Toadette September 30th 2012, 10:08 pm

Item/Weapon Updates

August 2012:
- The Rooster has been added to the list of items.

September 2012:
- The Negative Die has been added to the list of items.
- The Bag of Grenades has been added to the list of items.

October 2012:
- The Pumpkin has been added to the list of items.
- The Television Accuracy is changed. Instead of the item never misses.
It's now 38-100 to nerf it down. xD.
- A Water Squirt Gun has been added to the list of items.
- The Accuracy for the Television was changed. This time it's now 15-100 instead of 38-100. I'm sorry for that to the weapon but I thought Television accuracy wasn't fair. :/

November 2012
- N/A

December 2012
- N/A
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